Human-Computer Interaction (HCI) is a multidisciplinary field that deals with the analysis, design, implementation and evaluation of the interfaces of computer-based systems, applications and services that the user is able to interact with, along with the issues that pertain to this interaction.
The main aims of the course are to:
Introduce the basic concepts and analyze the issues that are involved in the Human-Computer Interaction process
Highlight the benefits of a systematic and holistic approach for the design of interactive systems through the User-Centered design approach
Provide both theoretical knowledge and practical experience
The course syllabus (updated on a yearly basis) indicatively includes topics the following topics:
Overview of the HCI field.
Design and development of interactive systems: The User-Centred approach.
Requirements Engineering.
User interface design.
Information Visualization.
Prototyping.
Interfaces for the world wide web.
Interfaces for mobile devices.
Usability Evaluation.
Expert-based Evaluation – Heuristics.
User-based Testing.
User Experience and User Experience design.
New trends and approaches in HCI.
Learning Objectives
After successful completion of the course, students are expected to have:
understood the key concepts, methods and techniques and be able to address issues related to of human - computer interaction
appreciated the necessity of rigorous analysis, design, implementation and evaluation of the User Interface of interactive applications, following a systematic and holistic approach that takes into consideration the objectives of the application under-development, as well as the needs, skills and preferences of the target user (group)
acquired the necessary theoretical and technological know-how, as well as hands-on experience on requirements elicitation, design of prototypes, development and evaluation of user interfaces
learned the basic design principles of interactive applications for the web and mobile devices
obtained an overview of the HCI field.
Grading
Details about grading are provided on the course webpages.
The courses of the Computer Science Department are designated with the letters "CS" followed by three decimal digits. The first digit denotes the year of study during which students are expected to enroll in the course.
First Digit
Advised Year of Enrollment
1,2,3,4
First, Second, Third and Fourth year
5,6
Graduate courses
7,8,9
Specialized topics
Code
Computer Science Area
A1
Computer architecture and microelectronics
A2
Computer systems, parallel and high performance computing
A3
Computer security and distributed systems
A4
Computer networks, mobile computing, and telecommunications
B1
Algorithms and systems analysis
B2
Databases, information and knowledge management
B3
Software engineering and programming languages
B4
Artificial Intelligence and machine learning
C1
Signal processing and analysis
C2
Computer vision and robotics
C3
Computer graphics and human-computer interaction
C4
Βioinformatics, medical informatics, and computational neuroscience
The following pages contain tables (one for each course category) summarizing courses offered by the undergraduate studies program of the Computer Science Department at the University of Crete. Courses with code-names beginning with "MATH" or "PHYS" are taught by the Mathematics Department and Physics Department respectively at the University of Crete.